EA provided more information on the iPhone version of SPORE today and even floated some new screenshots for your viewing pleasure. Not only has the game been ported for the device, but it also uses some of the iPhones built-in features like the accelerometer. This is from the PR
The game takes full advantage of the devices’ built-in accelerometer as players tilt, turn and twist their way through a world made of primordial ooze. In conjunction with the launch of Spore Origins, EA Mobile also announces a list of nine games in development for both the iPhone and iPod Touch platforms.
Eat-or-be-eaten in Spore Origins! Designed exclusively for the iPhone and iPod touch, Spore Origins uses the platforms’ motion-sensing technology to let gamers navigate a primordial tidepool on a quest to evolve. Feast on the weak and flee from the strong through two exciting modes and 35 challenging levels. Pinch, pull, and poke your creation in the Creature Editor, customising the texture, shape and body parts to improve your offense, defense, perception and movement as you evolve over millions of years.