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Games for Windows Live Gets Anti-Piracy System - DRM Crazy?

Games for Windows LiveMicrosoft is adding some fresh piracy prevention tools to Games for Windows Live. While the details were sketchy, it's been reported that a new server-based login scheme is being added and it will be mandatory - just like with Steam. They call this nifty thing "zero-day" anti-piracy scheme. Sure, if it's not too bad and lets you take your game and play it on multiplayer computers (one at a time of course) then we don't see a problem with it.

It's pretty clear that piracy has been affecting PC games for some time now. Of course this is a minor snag in PC games slowing down, the biggest culprit has of course been the consoles but they like to blame the pirates.

Now what they need to do is add a good anti-cheat system and we're talking online multiplayer gold.
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